These are the sources and citations used to research Technology. This bibliography was generated on Cite This For Me on

  • Journal

    Anderson, P., de Bruijn, A., Angus, K., Gordon, R. and Hastings, G.

    Impact of Alcohol Advertising and Media Exposure on Adolescent Alcohol Use: A Systematic Review of Longitudinal Studies

    2009 - Alcohol and Alcoholism

    In-text: (Anderson et al., 2009)

    Your Bibliography: Anderson, P., de Bruijn, A., Angus, K., Gordon, R. and Hastings, G., 2009. Impact of Alcohol Advertising and Media Exposure on Adolescent Alcohol Use: A Systematic Review of Longitudinal Studies. Alcohol and Alcoholism, 44(3), pp.229-243.

  • Newspaper

    Beckford, M.

    Children 'raised in captivity' by worried parents.

    2009 - The Daily Telegraph

    In-text: (Beckford, 2009)

    Your Bibliography: Beckford, M., 2009. Children 'raised in captivity' by worried parents. The Daily Telegraph, p.14.

  • Journal

    Brown, J. D. and Bobkowski, P. S.

    Older and Newer Media: Patterns of Use and Effects on Adolescents' Health and Well-Being

    2011 - Journal of Research on Adolescence

    In-text: (Brown and Bobkowski, 2011)

    Your Bibliography: Brown, J. and Bobkowski, P., 2011. Older and Newer Media: Patterns of Use and Effects on Adolescents' Health and Well-Being. Journal of Research on Adolescence, 21(1), pp.95-113.

  • Book

    Buckingham, D.

    After the death of childhood

    2000 - Polity Press - Cambridge, UK

    In-text: (Buckingham, 2000)

    Your Bibliography: Buckingham, D., 2000. After the death of childhood. Cambridge, UK: Polity Press.

  • Journal

    Cuihua Shen and Williams, D.

    Unpacking Time Online: Connecting Internet and Massively Multiplayer Online Game Use With Psychosocial Well-Being

    2010 - Communication Research

    In-text: (Cuihua Shen and Williams, 2010)

    Your Bibliography: Cuihua Shen and Williams, D., 2010. Unpacking Time Online: Connecting Internet and Massively Multiplayer Online Game Use With Psychosocial Well-Being. Communication Research, 38(1), pp.123-149.

  • Journal

    Erik Landhuis, C., Poulton, R., Welch, D. and Hancox, R. J.

    Programming Obesity and Poor Fitness: The Long-term Impact of Childhood Television

    2008 - Obesity

    In-text: (Erik Landhuis, Poulton, Welch and Hancox, 2008)

    Your Bibliography: Erik Landhuis, C., Poulton, R., Welch, D. and Hancox, R., 2008. Programming Obesity and Poor Fitness: The Long-term Impact of Childhood Television. Obesity, 16(6), pp.1457-1459.

  • Journal

    Foley, L. S., Maddison, R., Jiang, Y., Marsh, S., Olds, T. and Ridley, K.

    Presleep Activities and Time of Sleep Onset in Children

    2013 - PEDIATRICS

    In-text: (Foley et al., 2013)

    Your Bibliography: Foley, L., Maddison, R., Jiang, Y., Marsh, S., Olds, T. and Ridley, K., 2013. Presleep Activities and Time of Sleep Onset in Children. PEDIATRICS, 131(2), pp.276-282.

  • Journal

    Funk, J. B.

    Children's Exposure to Violent Video Games and Desensitization to Violence

    2005 - Child and Adolescent Psychiatric Clinics of North America

    In-text: (Funk, 2005)

    Your Bibliography: Funk, J., 2005. Children's Exposure to Violent Video Games and Desensitization to Violence. Child and Adolescent Psychiatric Clinics of North America, 14(3), pp.387-404.

  • Book

    Gee, J. P.

    What video games have to teach us about learning and literacy

    2004 - Palgrave Macmillan - New York

    In-text: (Gee, 2004)

    Your Bibliography: Gee, J., 2004. What video games have to teach us about learning and literacy. New York: Palgrave Macmillan.

  • Journal

    Gentile, D. A., Choo, H., Liau, A., Sim, T., Li, D., Fung, D. and Khoo, A.

    Pathological Video Game Use Among Youths: A Two-Year Longitudinal Study

    2011 - PEDIATRICS

    In-text: (Gentile et al., 2011)

    Your Bibliography: Gentile, D., Choo, H., Liau, A., Sim, T., Li, D., Fung, D. and Khoo, A., 2011. Pathological Video Game Use Among Youths: A Two-Year Longitudinal Study. PEDIATRICS, 127(2), pp.e319-e329.

  • Journal

    Gentile, D. A., Swing, E. L., Lim, C. G. and Khoo, A.

    Video game playing, attention problems, and impulsiveness: Evidence of bidirectional causality.

    2012 - Psychology of Popular Media Culture

    In-text: (Gentile, Swing, Lim and Khoo, 2012)

    Your Bibliography: Gentile, D., Swing, E., Lim, C. and Khoo, A., 2012. Video game playing, attention problems, and impulsiveness: Evidence of bidirectional causality. Psychology of Popular Media Culture, 1(1), pp.62-70.

  • Journal

    Goldberg, M. E., Gorn, G. J. and Gibson, W.

    TV Messages for Snack and Breakfast Foods: Do They Influence Children's Preferences?

    1978 - Journal of Consumer Research

    In-text: (Goldberg, Gorn and Gibson, 1978)

    Your Bibliography: Goldberg, M., Gorn, G. and Gibson, W., 1978. TV Messages for Snack and Breakfast Foods: Do They Influence Children's Preferences?. Journal of Consumer Research, 5(2), p.73.

  • Book

    Green, C. S. and Bavelier, D.

    The effects of action video game experience on perceptual decision making

    2008

    In-text: (Green and Bavelier, 2008)

    Your Bibliography: Green, C. and Bavelier, D., 2008. The effects of action video game experience on perceptual decision making.

  • Book

    Gunter, B. and McAleer, J. L.

    Children and television

    1997 - Routledge - London

    In-text: (Gunter and McAleer, 1997)

    Your Bibliography: Gunter, B. and McAleer, J., 1997. Children and television. London: Routledge.

  • Newspaper

    Holland, K.

    Children and technology guide

    2006 - Irish Times

    In-text: (Holland, 2006)

    Your Bibliography: Holland, K., 2006. Children and technology guide. Irish Times, [online] p.12. Available at: <http://search.proquest.com.ezproxy.wlv.ac.uk/docview/308914679?accountid=14685> [Accessed 6 January 2015].

  • Journal

    Holtz, P. and Appel, M.

    Internet use and video gaming predict problem behavior in early adolescence

    2011 - Journal of Adolescence

    In-text: (Holtz and Appel, 2011)

    Your Bibliography: Holtz, P. and Appel, M., 2011. Internet use and video gaming predict problem behavior in early adolescence. Journal of Adolescence, 34(1), pp.49-58.

  • Journal

    LoDolce, M. E., Harris, J. L. and Schwartz, M. B.

    Sugar as Part of a Balanced Breakfast? What Cereal Advertisements Teach Children About Healthy Eating

    2013 - Journal of Health Communication

    In-text: (LoDolce, Harris and Schwartz, 2013)

    Your Bibliography: LoDolce, M., Harris, J. and Schwartz, M., 2013. Sugar as Part of a Balanced Breakfast? What Cereal Advertisements Teach Children About Healthy Eating. Journal of Health Communication, 18(11), pp.1293-1309.

  • Journal

    McAnally, H. M. and Hancox, R. J.

    The long-term health effects of too much television: whose responsibility?

    2014 - Journal of Epidemiology & Community Health

    In-text: (McAnally and Hancox, 2014)

    Your Bibliography: McAnally, H. and Hancox, R., 2014. The long-term health effects of too much television: whose responsibility?. Journal of Epidemiology & Community Health, 68(10), pp.905-905.

  • Journal

    Reilly, J. J.

    Descriptive epidemiology and health consequences of childhood obesity

    2005 - Best Practice & Research Clinical Endocrinology & Metabolism

    In-text: (Reilly, 2005)

    Your Bibliography: Reilly, J., 2005. Descriptive epidemiology and health consequences of childhood obesity. Best Practice & Research Clinical Endocrinology & Metabolism, 19(3), pp.327-341.

  • Journal

    Romer, D., Bagdasarov, Z. and More, E.

    Older Versus Newer Media and the Well-being of United States Youth: Results From a National Longitudinal Panel

    2013 - Journal of Adolescent Health

    In-text: (Romer, Bagdasarov and More, 2013)

    Your Bibliography: Romer, D., Bagdasarov, Z. and More, E., 2013. Older Versus Newer Media and the Well-being of United States Youth: Results From a National Longitudinal Panel. Journal of Adolescent Health, 52(5), pp.613-619.

  • Journal

    Scott, J. and Porter-Armstrong, A. P.

    Impact of Multiplayer Online Role-Playing Games upon the Psychosocial Well-Being of Adolescents and Young Adults: Reviewing the Evidence

    2013 - Psychiatry Journal

    In-text: (Scott and Porter-Armstrong, 2013)

    Your Bibliography: Scott, J. and Porter-Armstrong, A., 2013. Impact of Multiplayer Online Role-Playing Games upon the Psychosocial Well-Being of Adolescents and Young Adults: Reviewing the Evidence. Psychiatry Journal, 2013, pp.1-8.

  • Website

    The Guardian Angel

    2014

    In-text: (The Guardian Angel, 2014)

    Your Bibliography: The Guardian Angel. 2014. The Guardian Angel. [online] Available at: <http://www.the-guardianangel.com/#scene1> [Accessed 6 January 2015].

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