These are the sources and citations used to research VLE History Bibliography. This bibliography was generated on Cite This For Me on
In-text: (Brennan, 2018)
Your Bibliography: Brennan, R., 2018. Historia: Game-Based Learning for Middle School History | Edutopia. [online] Edutopia. Available at: <https://www.edutopia.org/blog/short-happy-history-of-historia-rick-brennan> [Accessed 14 March 2018].
In-text: (Buchner, 2011)
Your Bibliography: Buchner, A., 2011. Moodle 2 Administration. 1st ed. [ebook] Birmingham: Packt Publishing Ltd. Available at: <https://books.google.co.uk/books?id=Vij5MEx39KgC&pg=PT33&dq=moodle+vle&hl=en&sa=X&ved=0ahUKEwjm25abtujaAhWlB8AKHc_yC2cQ6AEIOTAD#v=onepage&q=moodle%20vle&f=false> [Accessed 3 May 2018].
In-text: (Chetwynd, 2017)
Your Bibliography: Chetwynd, A., 2017. VLE based analysis and design. 1st ed. [ebook] Plymouth: University of Plymouth. Available at: <http://file:///D:/Users/Michael%20Paxon/Downloads/607-1070-2-PB.pdf> [Accessed 4 May 2018].
In-text: (Education.Vic, 2013)
Your Bibliography: Education.Vic, 2013. Activity Guide for Teachers of Secondary School Students Module: Social Media. 1st ed. [ebook] London: Department of Education. Available at: <http://www.education.vic.gov.au/Documents/about/programs/bullystoppers/teacherguidesecsm.pdf> [Accessed 15 March 2018].
In-text: (Learning Theories, 2018)
Your Bibliography: Learning Theories, 2018. GOMS Model (Card, Moran, and Newell) - Learning Theories. [online] Learning Theories. Available at: <https://www.learning-theories.com/goms-model-card-moran-and-newell.html> [Accessed 15 March 2018].
In-text: (Lucidchart, 2018)
Your Bibliography: Lucidchart, 2018. UML Class Diagram Tutorial. [online] Lucidchart. Available at: <https://www.lucidchart.com/pages/uml-class-diagram> [Accessed 26 March 2018].
In-text: (Management Association Information Resources, 2012)
Your Bibliography: Management Association Information Resources, 2012. Virtual Learning Environments: Concepts, Methodologies, Tools and Applications: Concepts, Methodologies, Tools and Applications. 1st ed. [ebook] Hershey: IGI Global. Available at: <https://books.google.co.uk/books?id=T5-eBQAAQBAJ&printsec=frontcover&dq=effective+vle+teaching+tools&hl=en&sa=X&ved=0ahUKEwjzqcS6nYvaAhUEb1AKHavsCPUQ6AEIQTAF#v=onepage&q=effective%20vle%20teaching%20tools&f=false> [Accessed 26 March 2018].
In-text: (Osberg, 2018)
Your Bibliography: Osberg, M., 2018. The Assassin's Creed curriculum: can video games teach us history?. [online] The Verge. Available at: <https://www.theverge.com/2014/9/18/6132933/the-assassins-creed-curriculum-can-video-games-teach-us-history> [Accessed 14 March 2018].
In-text: (Revision World, 2018)
Your Bibliography: Revision World, 2018. History GCSE Past Papers | Revision World. [online] Revisionworld.com. Available at: <https://revisionworld.com/a2-level-level-revision/history-gcse-level/history-gcse-past-papers> [Accessed 21 March 2018].
In-text: (University of Cambridge, 2018)
Your Bibliography: University of Cambridge, 2018. Learning aims and outcomes | Educational and Student Policy. [online] Educationalpolicy.admin.cam.ac.uk. Available at: <https://www.educationalpolicy.admin.cam.ac.uk/curricula-and-assessment/learning-aims-and-outcomes> [Accessed 15 March 2018].
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