These are the sources and citations used to research 3D Animation. This bibliography was generated on Cite This For Me on
In-text: (ACC Creative Design Technologies, 2018)
Your Bibliography: ACC Creative Design Technologies, 2018. 3D Animation. [image] Available at: <https://www.acc-gdamg.com/3d-animation.html> [Accessed 21 June 2018].
In-text: (Andlau, 2015)
Your Bibliography: Andlau, E., 2015. Catalina 3D model rigging in Blender for Unreal 4 game trailer. [image] Available at: <https://forums.unrealengine.com/community/work-in-progress/123106-catalina-3d-model-rigging-in-blender-for-unreal-4-game-trailer> [Accessed 21 June 2018].
In-text: (Bech-Yagher, 2017)
Your Bibliography: Bech-Yagher, C., 2017. UV Mapping for Beginners. [image] Available at: <https://www.creativebloq.com/features/uv-mapping-for-beginners> [Accessed 21 June 2018].
In-text: (Blender 3D, 2018)
Your Bibliography: Blender 3D, 2018. UV Map Basics. [image] Available at: <https://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro/UV_Map_Basics> [Accessed 21 June 2018].
In-text: (CG, 2012)
Your Bibliography: CG, N., 2012. Create and Edit 3D Primitives. [image] Available at: <https://tmblr.co/ZxmyevLd1gTH> [Accessed 21 June 2018].
In-text: (Chang, n.d.)
Your Bibliography: Chang, A., n.d. The Process of 3D Animation. [online] Media-freaks.com. Available at: <http://media-freaks.com/the-process-of-3d-animation/> [Accessed 21 June 2018].
In-text: (Gulati, 2010)
Your Bibliography: Gulati, P., 2010. Step-by-Step : How to Make an Animated Movie. [online] 3D & Motion Graphics Envato Tuts+. Available at: <https://cgi.tutsplus.com/articles/step-by-step-how-to-make-an-animated-movie--cg-3257> [Accessed 21 June 2018].
In-text: (Jarrett, 2015)
Your Bibliography: Jarrett, L., 2015. 3D Production Pipeline – UV Mapping, Texturing and Shaders, Rigging, Animation. [online] Luke Jarrett "HuffnPuff." Available at: <https://lukewjarrett.wordpress.com/2015/06/21/3d-production-pipeline-uv-mapping-texturing-and-shaders-rigging-animation/> [Accessed 21 June 2018].
In-text: (Slick, 2018)
Your Bibliography: Slick, J., 2018. Introducing the Computer Graphics Pipeline. [online] Lifewire. Available at: <https://www.lifewire.com/introducing-the-computer-graphics-pipeline-19> [Accessed 21 June 2018].
In-text: (Ward, 2016)
Your Bibliography: Ward, A., 2016. How to Rig a Face for Animation. [image] Available at: <https://www.creativebloq.com/how-to/how-to-rig-a-face-for-animation> [Accessed 21 June 2018].
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